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HyperLib 1997 Winter - Disc 1
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GAME
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Chameleon 1.1a.sit
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Chameleon v1.1a.rsrc
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DITL.txt
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Text File
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1993-12-21
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13KB
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689 lines
DITL_502_alert3.txt
Items: (2 entries)
0:
Bounds: x1=118, y1=77, x2=178, y2=97
Type: 4
Info: 'Bye!'
1:
Bounds: x1=75, y1=6, x2=297, y2=67
Type: -120
Info: 'Your system needs 32 bit ColorQuickdraw and a monitor at least 450 x 350 in order to runChameleon v1.1a.'
DITL_500_alert.txt
Items: (2 entries)
0:
Bounds: x1=111, y1=71, x2=171, y2=91
Type: 4
Info: 'Button'
1:
Bounds: x1=64, y1=7, x2=275, y2=57
Type: 8
Info: '^0'
DITL_400_About Box.txt
Items: (5 entries)
0:
Bounds: x1=0, y1=0, x2=0, y2=0
Type: 0
Info: ''
1:
Bounds: x1=129, y1=8, x2=224, y2=61
Type: -120
Info: ' Chameleon ゥ1992,1993By Tim Bendel'
2:
Bounds: x1=148, y1=192, x2=206, y2=212
Type: 4
Info: 'OK'
3:
Bounds: x1=65, y1=70, x2=287, y2=123
Type: -120
Info: 'Chameleon is Shareware. Pleasedistribute it freely. If you like it please send $7.00 to:'
4:
Bounds: x1=105, y1=127, x2=248, y2=179
Type: -120
Info: 'Tim Bendel2711 Mallard Dr. S.W.Roanoke, VA 24018'
DITL_136_no moves.txt
Items: (3 entries)
0:
Bounds: x1=99, y1=106, x2=157, y2=126
Type: 4
Info: 'OK'
1:
Bounds: x1=100, y1=30, x2=158, y2=47
Type: -120
Info: 'Player 1'
2:
Bounds: x1=50, y1=70, x2=209, y2=86
Type: -120
Info: 'has no possible moves!'
DITL_135_gameover.txt
Items: (3 entries)
0:
Bounds: x1=99, y1=106, x2=157, y2=126
Type: 4
Info: 'OK'
1:
Bounds: x1=42, y1=18, x2=214, y2=69
Type: -64
Info: '□'
2:
Bounds: x1=79, y1=78, x2=177, y2=95
Type: -120
Info: 'Player 1 Wins!'
DITL_134_New Game.txt
Items: (3 entries)
0:
Bounds: x1=22, y1=66, x2=80, y2=86
Type: 4
Info: 'OK'
1:
Bounds: x1=114, y1=66, x2=172, y2=86
Type: 4
Info: 'Cancel'
2:
Bounds: x1=4, y1=14, x2=198, y2=54
Type: -120
Info: 'If you start a new game the current game will be lost.'
DITL_133_quit?.txt
Items: (3 entries)
0:
Bounds: x1=38, y1=52, x2=96, y2=72
Type: 4
Info: 'YES'
1:
Bounds: x1=157, y1=52, x2=215, y2=72
Type: 4
Info: 'NO'
2:
Bounds: x1=28, y1=21, x2=243, y2=36
Type: -120
Info: 'Are you sure you want to quit?'
DITL_132_Board Setup.txt
Items: (11 entries)
0:
Bounds: x1=36, y1=104, x2=126, y2=121
Type: 6
Info: 'Pattern 1'
1:
Bounds: x1=36, y1=206, x2=125, y2=223
Type: 6
Info: 'Pattern 2'
2:
Bounds: x1=278, y1=104, x2=365, y2=121
Type: 6
Info: 'Pattern 3'
3:
Bounds: x1=278, y1=206, x2=367, y2=226
Type: 6
Info: 'Pattern 4'
4:
Bounds: x1=134, y1=8, x2=271, y2=26
Type: -120
Info: 'Choose Board Setup'
5:
Bounds: x1=36, y1=23, x2=114, y2=101
Type: -64
Info: '□ '
6:
Bounds: x1=278, y1=23, x2=356, y2=99
Type: -64
Info: '□'
7:
Bounds: x1=36, y1=126, x2=115, y2=204
Type: -64
Info: '□'
8:
Bounds: x1=278, y1=126, x2=356, y2=207
Type: -64
Info: '□'
9:
Bounds: x1=104, y1=249, x2=162, y2=269
Type: 4
Info: 'OK'
10:
Bounds: x1=219, y1=249, x2=277, y2=269
Type: 4
Info: 'Cancel'
DITL_131_Board with pic.txt
Items: (1 entries)
0:
Bounds: x1=0, y1=0, x2=350, y2=350
Type: -64
Info: '\'
DITL_130_Gameboard.txt
Items: (55 entries)
0:
Bounds: x1=7, y1=7, x2=50, y2=50
Type: 0
Info: ''
1:
Bounds: x1=55, y1=7, x2=98, y2=50
Type: 0
Info: ''
2:
Bounds: x1=104, y1=7, x2=147, y2=50
Type: 0
Info: ''
3:
Bounds: x1=153, y1=7, x2=196, y2=50
Type: 0
Info: ''
4:
Bounds: x1=202, y1=7, x2=245, y2=50
Type: 0
Info: ''
5:
Bounds: x1=251, y1=7, x2=294, y2=50
Type: 0
Info: ''
6:
Bounds: x1=300, y1=7, x2=343, y2=50
Type: 0
Info: ''
7:
Bounds: x1=7, y1=55, x2=50, y2=98
Type: 0
Info: ''
8:
Bounds: x1=55, y1=55, x2=98, y2=98
Type: 0
Info: ''
9:
Bounds: x1=104, y1=55, x2=147, y2=98
Type: 0
Info: ''
10:
Bounds: x1=153, y1=55, x2=196, y2=98
Type: 0
Info: ''
11:
Bounds: x1=202, y1=55, x2=245, y2=98
Type: 0
Info: ''
12:
Bounds: x1=251, y1=55, x2=294, y2=98
Type: 0
Info: ''
13:
Bounds: x1=300, y1=55, x2=343, y2=98
Type: 0
Info: ''
14:
Bounds: x1=8, y1=104, x2=51, y2=147
Type: 0
Info: ''
15:
Bounds: x1=56, y1=104, x2=99, y2=147
Type: 0
Info: ''
16:
Bounds: x1=105, y1=104, x2=148, y2=147
Type: 0
Info: ''
17:
Bounds: x1=154, y1=104, x2=197, y2=147
Type: 0
Info: ''
18:
Bounds: x1=203, y1=104, x2=246, y2=147
Type: 0
Info: ''
19:
Bounds: x1=252, y1=104, x2=295, y2=147
Type: 0
Info: ''
20:
Bounds: x1=301, y1=104, x2=344, y2=147
Type: 0
Info: ''
21:
Bounds: x1=7, y1=153, x2=50, y2=196
Type: 0
Info: ''
22:
Bounds: x1=55, y1=153, x2=98, y2=196
Type: 0
Info: ''
23:
Bounds: x1=104, y1=153, x2=147, y2=196
Type: 0
Info: ''
24:
Bounds: x1=153, y1=153, x2=196, y2=196
Type: 0
Info: ''
25:
Bounds: x1=202, y1=153, x2=245, y2=196
Type: 0
Info: ''
26:
Bounds: x1=251, y1=153, x2=294, y2=196
Type: 0
Info: ''
27:
Bounds: x1=300, y1=153, x2=343, y2=196
Type: 0
Info: ''
28:
Bounds: x1=7, y1=201, x2=50, y2=244
Type: 0
Info: ''
29:
Bounds: x1=55, y1=201, x2=98, y2=244
Type: 0
Info: ''
30:
Bounds: x1=104, y1=201, x2=147, y2=244
Type: 0
Info: ''
31:
Bounds: x1=153, y1=201, x2=196, y2=244
Type: 0
Info: ''
32:
Bounds: x1=202, y1=201, x2=245, y2=244
Type: 0
Info: ''
33:
Bounds: x1=251, y1=201, x2=294, y2=244
Type: 0
Info: ''
34:
Bounds: x1=300, y1=201, x2=343, y2=244
Type: 0
Info: ''
35:
Bounds: x1=8, y1=250, x2=51, y2=293
Type: 0
Info: ''
36:
Bounds: x1=56, y1=250, x2=99, y2=293
Type: 0
Info: ''
37:
Bounds: x1=105, y1=250, x2=148, y2=293
Type: 0
Info: ''
38:
Bounds: x1=154, y1=250, x2=197, y2=293
Type: 0
Info: ''
39:
Bounds: x1=203, y1=250, x2=246, y2=293
Type: 0
Info: ''
40:
Bounds: x1=252, y1=250, x2=295, y2=293
Type: 0
Info: ''
41:
Bounds: x1=301, y1=250, x2=344, y2=293
Type: 0
Info: ''
42:
Bounds: x1=8, y1=300, x2=51, y2=343
Type: 0
Info: ''
43:
Bounds: x1=56, y1=300, x2=99, y2=343
Type: 0
Info: ''
44:
Bounds: x1=105, y1=300, x2=148, y2=343
Type: 0
Info: ''
45:
Bounds: x1=154, y1=300, x2=197, y2=343
Type: 0
Info: ''
46:
Bounds: x1=203, y1=300, x2=246, y2=343
Type: 0
Info: ''
47:
Bounds: x1=252, y1=300, x2=295, y2=343
Type: 0
Info: ''
48:
Bounds: x1=301, y1=300, x2=344, y2=343
Type: 0
Info: ''
49:
Bounds: x1=380, y1=56, x2=399, y2=72
Type: -120
Info: '02'
50:
Bounds: x1=380, y1=147, x2=398, y2=163
Type: -120
Info: '02'
51:
Bounds: x1=370, y1=40, x2=419, y2=55
Type: -120
Info: 'Score'
52:
Bounds: x1=370, y1=130, x2=419, y2=145
Type: -120
Info: 'Score'
53:
Bounds: x1=376, y1=207, x2=414, y2=224
Type: -120
Info: 'move'
54:
Bounds: x1=353, y1=189, x2=436, y2=205
Type: -120
Info: 'Player one's'
DITL_129_Gameboard 2.txt
Items: (55 entries)
0:
Bounds: x1=7, y1=7, x2=50, y2=50
Type: 0
Info: ''
1:
Bounds: x1=55, y1=7, x2=98, y2=50
Type: 0
Info: ''
2:
Bounds: x1=104, y1=7, x2=147, y2=50
Type: 0
Info: ''
3:
Bounds: x1=153, y1=7, x2=196, y2=50
Type: 0
Info: ''
4:
Bounds: x1=202, y1=7, x2=245, y2=50
Type: 0
Info: ''
5:
Bounds: x1=251, y1=7, x2=294, y2=50
Type: 0
Info: ''
6:
Bounds: x1=300, y1=7, x2=343, y2=50
Type: 0
Info: ''
7:
Bounds: x1=7, y1=55, x2=50, y2=98
Type: 0
Info: ''
8:
Bounds: x1=55, y1=55, x2=98, y2=98
Type: 0
Info: ''
9:
Bounds: x1=104, y1=55, x2=147, y2=98
Type: 0
Info: ''
10:
Bounds: x1=153, y1=55, x2=196, y2=98
Type: 0
Info: ''
11:
Bounds: x1=202, y1=55, x2=245, y2=98
Type: 0
Info: ''
12:
Bounds: x1=251, y1=55, x2=294, y2=98
Type: 0
Info: ''
13:
Bounds: x1=300, y1=55, x2=343, y2=98
Type: 0
Info: ''
14:
Bounds: x1=8, y1=104, x2=51, y2=147
Type: 0
Info: ''
15:
Bounds: x1=56, y1=104, x2=99, y2=147
Type: 0
Info: ''
16:
Bounds: x1=105, y1=104, x2=148, y2=147
Type: 0
Info: ''
17:
Bounds: x1=154, y1=104, x2=197, y2=147
Type: 0
Info: ''
18:
Bounds: x1=203, y1=104, x2=246, y2=147
Type: 0
Info: ''
19:
Bounds: x1=252, y1=104, x2=295, y2=147
Type: 0
Info: ''
20:
Bounds: x1=301, y1=104, x2=344, y2=147
Type: 0
Info: ''
21:
Bounds: x1=7, y1=153, x2=50, y2=196
Type: 0
Info: ''
22:
Bounds: x1=55, y1=153, x2=98, y2=196
Type: 0
Info: ''
23:
Bounds: x1=104, y1=153, x2=147, y2=196
Type: 0
Info: ''
24:
Bounds: x1=153, y1=153, x2=196, y2=196
Type: 0
Info: ''
25:
Bounds: x1=202, y1=153, x2=245, y2=196
Type: 0
Info: ''
26:
Bounds: x1=251, y1=153, x2=294, y2=196
Type: 0
Info: ''
27:
Bounds: x1=300, y1=153, x2=343, y2=196
Type: 0
Info: ''
28:
Bounds: x1=7, y1=201, x2=50, y2=244
Type: 0
Info: ''
29:
Bounds: x1=55, y1=201, x2=98, y2=244
Type: 0
Info: ''
30:
Bounds: x1=104, y1=201, x2=147, y2=244
Type: 0
Info: ''
31:
Bounds: x1=153, y1=201, x2=196, y2=244
Type: 0
Info: ''
32:
Bounds: x1=202, y1=201, x2=245, y2=244
Type: 0
Info: ''
33:
Bounds: x1=251, y1=201, x2=294, y2=244
Type: 0
Info: ''
34:
Bounds: x1=300, y1=201, x2=343, y2=244
Type: 0
Info: ''
35:
Bounds: x1=8, y1=250, x2=51, y2=293
Type: 0
Info: ''
36:
Bounds: x1=56, y1=250, x2=99, y2=293
Type: 0
Info: ''
37:
Bounds: x1=105, y1=250, x2=148, y2=293
Type: 0
Info: ''
38:
Bounds: x1=154, y1=250, x2=197, y2=293
Type: 0
Info: ''
39:
Bounds: x1=203, y1=250, x2=246, y2=293
Type: 0
Info: ''
40:
Bounds: x1=252, y1=250, x2=295, y2=293
Type: 0
Info: ''
41:
Bounds: x1=301, y1=250, x2=344, y2=293
Type: 0
Info: ''
42:
Bounds: x1=8, y1=300, x2=51, y2=343
Type: 0
Info: ''
43:
Bounds: x1=56, y1=300, x2=99, y2=343
Type: 0
Info: ''
44:
Bounds: x1=105, y1=300, x2=148, y2=343
Type: 0
Info: ''
45:
Bounds: x1=154, y1=300, x2=197, y2=343
Type: 0
Info: ''
46:
Bounds: x1=203, y1=300, x2=246, y2=343
Type: 0
Info: ''
47:
Bounds: x1=252, y1=300, x2=295, y2=343
Type: 0
Info: ''
48:
Bounds: x1=301, y1=300, x2=344, y2=343
Type: 0
Info: ''
49:
Bounds: x1=370, y1=40, x2=419, y2=55
Type: -120
Info: 'Score'
50:
Bounds: x1=372, y1=1, x2=411, y2=38
Type: -64
Info: '□J'
51:
Bounds: x1=370, y1=130, x2=419, y2=145
Type: -120
Info: 'Score'
52:
Bounds: x1=372, y1=91, x2=411, y2=128
Type: -64
Info: '□I'
53:
Bounds: x1=380, y1=56, x2=403, y2=72
Type: -120
Info: '0'
54:
Bounds: x1=380, y1=147, x2=403, y2=163
Type: -120
Info: '0'
DITL_128_Players.txt
Items: (20 entries)
0:
Bounds: x1=100, y1=20, x2=206, y2=38
Type: 6
Info: 'Human'
1:
Bounds: x1=100, y1=50, x2=206, y2=68
Type: 6
Info: 'Computer'
2:
Bounds: x1=100, y1=100, x2=206, y2=118
Type: 6
Info: 'Human'
3:
Bounds: x1=100, y1=130, x2=206, y2=148
Type: 6
Info: 'Computer'
4:
Bounds: x1=300, y1=20, x2=406, y2=38
Type: 6
Info: 'Easy'
5:
Bounds: x1=300, y1=40, x2=406, y2=58
Type: 6
Info: 'Tough'
6:
Bounds: x1=300, y1=60, x2=406, y2=78
Type: -122
Info: 'Forget It'
7:
Bounds: x1=300, y1=100, x2=406, y2=118
Type: 6
Info: 'Easy'
8:
Bounds: x1=300, y1=120, x2=406, y2=138
Type: 6
Info: 'Tough'
9:
Bounds: x1=300, y1=140, x2=406, y2=158
Type: -122
Info: 'Forget It'
10:
Bounds: x1=110, y1=180, x2=168, y2=200
Type: 4
Info: 'OK'
11:
Bounds: x1=220, y1=180, x2=278, y2=200
Type: 4
Info: 'Cancel'
12:
Bounds: x1=8, y1=53, x2=87, y2=69
Type: 8
Info: 'Player 1'
13:
Bounds: x1=8, y1=135, x2=85, y2=151
Type: 8
Info: 'Player 2'
14:
Bounds: x1=210, y1=20, x2=286, y2=67
Type: 8
Info: 'Computer Skill Level'
15:
Bounds: x1=210, y1=100, x2=286, y2=147
Type: 8
Info: 'Computer Skill Level'
16:
Bounds: x1=82, y1=21, x2=97, y2=36
Type: -64
Info: '□'
17:
Bounds: x1=82, y1=101, x2=97, y2=116
Type: 64
Info: '□'
18:
Bounds: x1=81, y1=51, x2=98, y2=68
Type: -64
Info: '□'
19:
Bounds: x1=81, y1=131, x2=98, y2=148
Type: -64
Info: '□'